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Old Mar 11, 2011, 01:03 PM // 13:03   #61
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Mesmers are stonger than everything else, not only in things like Pom ran.

Well gz on that foundry, because i really have to say that the builds arent perfect imo.
But you used good synergies.
I think you can make the PI-mes to a N/rt-Healer or smething like that and the Ranger to a Inep or Pi-mes.


And gz to Pom, that hero management is very impressive.
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Old Mar 11, 2011, 01:51 PM // 13:51   #62
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Originally Posted by Milennin View Post
What the others above said. And I haven't been to DoA much, mainly because only cookie-cutter crap is being run there, and people rely way too heavily on cons to win the game for them.
I just wanted to finally be able to clear the area doing it my own way, in a fairly balanced team, without the use of any cons. I don't mind that it takes time, I'm not in a hurry, and it's fun for me this way.=p But sure, if I were to plan on doing it on a regular base, I'd be looking for ways to speed it up yeah...=P
Milennin, your my hero.

But seriously, that is my philosophy too, I've been dying for this update so I could finally try DoA since nobody would ever let me into groups before. I don't care about time, and I refuse to use gimmicky con-required builds and teams. And now I've seen that can happen just the way I like it.
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Old Mar 11, 2011, 05:10 PM // 17:10   #63
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Wammoed it up in Foundry. Builds are something I put together and as such they are far from optimal for the zone.



With this done I've done all but Mallyx with 7 heroes. FR on HM is possible but, with old fashioned way & without drugs or merc heroes it'll most likely take 5 to 6 hours, so you won't see me attempting that any time soon.
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Old Mar 12, 2011, 02:08 AM // 02:08   #64
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Thanks EFGJack haha no consets - I have an assassin ... Would you recommend I run a melee/SY build to support teammates, or solo tank like Pom Pom?

Seems like Pom Pom would have great aggro control for most of DoA, but I can imagine rooms three and four in Foundry, and the Greater Darkness spawns in Gloom could cause grief?
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Old Mar 12, 2011, 03:50 AM // 03:50   #65
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Originally Posted by timbo_3101 View Post
Thanks EFGJack haha no consets - I have an assassin ... Would you recommend I run a melee/SY build to support teammates, or solo tank like Pom Pom?

Seems like Pom Pom would have great aggro control for most of DoA, but I can imagine rooms three and four in Foundry, and the Greater Darkness spawns in Gloom could cause grief?
you can only do what pompom did if you have lots of exp with DoA/SC, etc. He is probably doing a ton of micromanaging, flagging heroes, setting up mobs, bringing in heroes and sync spiking,etc. Its a lot harder and a lot more work but ofc a lot faster.

so if your newish to DoA/microing heroes just run a generic SY sin
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Old Mar 12, 2011, 09:37 AM // 09:37   #66
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Originally Posted by timbo_3101 View Post
Thanks EFGJack haha no consets - I have an assassin ... Would you recommend I run a melee/SY build to support teammates, or solo tank like Pom Pom?

Seems like Pom Pom would have great aggro control for most of DoA, but I can imagine rooms three and four in Foundry, and the Greater Darkness spawns in Gloom could cause grief?
I am doing fine in Nm with a JFD-Sin and Metaheroes (ST; SoGM; Inep; Panic; Er-prot/heal; sos-nec-heal...).
Doing some hm tests too and seems to work fine in hm with cons, in nm even without cons (havent finished hm fullrun)
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Old Mar 12, 2011, 02:35 PM // 14:35   #67
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What I recommend? I have no idea how good you are at this game. If you can micro heroes while shadowforming it up - then go ahead and play like Life Bringing.

And I sucked it up myself. I wasn't aware of a spawn and it spawned on my heroes + I was too content on my heroes' survivability.



Full run in HM is doable in under 4 hours without drugs or merc heroes. I'll give it another go when my brain stops hurting.

Last edited by EFGJack; Mar 12, 2011 at 02:56 PM // 14:56..
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Old Mar 12, 2011, 04:16 PM // 16:16   #68
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Originally Posted by EFGJack View Post
Full run in HM is doable in under 4 hours without drugs or merc heroes. I'll give it another go when my brain stops hurting.
I think only you said that it would take 5-6hours.

Meanwhile, foundry HM no cons 52mins.



Combine that time with 25min gloom/city and 45min veil, you have a FR of around 2hr30-2hr45. I've only done the other areas once in HM with heroes, so those are just rough times.
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Old Mar 12, 2011, 04:42 PM // 16:42   #69
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just did topk a few times while build testing, definitely a lot of fun to do it in hm. hard but manageable, needs a little flagging on hero side.

oh, and i'd gladly post a screenshot.. but my shiftkey has retired so cant even take one...
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Old Mar 12, 2011, 04:46 PM // 16:46   #70
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Originally Posted by aga View Post
I think only you said that it would take 5-6hours.
I'm aware, but others have said it's not possible without drugs so I threw in a random time. I suppose FR HM is doable in 3 hours now that I tuned my setup a bit more. ;>
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Old Mar 13, 2011, 07:26 AM // 07:26   #71
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With that I think we can conclude that DoA HM full run is possible without consumables, leaving only UW HM without consumables left to figure out. But since UW HM has been done 1 man + 6 heroes, it should be perfectly doable 1 man + 7 heroes, which once again makes everything in Guild Wars that can be H/H'ed doable with H/H'ed.

I'd say congratulations to everyone involved, but for now can I ask this: aga, Relyk, Life Bringing, EFGJack, etc, can you guys stop using Assassins and Warriors and use some caster profession without Save Yourselves?!?!
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Old Mar 13, 2011, 10:23 AM // 10:23   #72
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Could someone please post the actual build codes used, so that I can set up my heroes exactly the same way? Also is there any other advise that you could give to help someone that has never done DOA before?
What type of hero Micro-Management is needed?
I am anxious to set up my heroes to give this a try in the very near future.

Last edited by Damn Rock Gin; Mar 13, 2011 at 10:27 AM // 10:27..
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Old Mar 13, 2011, 11:33 AM // 11:33   #73
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I never did doa before so i decided it was time to get an extra statue for HoM. I had a service running the 4 areas so only mallyx was left.

I decided to do this with my 7 heroes. Since it was my first time I was going to try to beat mallyx I was prepared for the worst (and expected to fail). I thought nm should be difficult enough and I didn't use any cons.

I was a normal dagger spammer with SY and Asuran Scan.
For heroes i took:
- My favorite Panic, RoJ, SoS, Minion Bomber and Ineptitude bar. I didn’t change anything to this bars that I use in normal vanquishes, except i gave the RoJ Heaven's Delight and Divine Healing. The SoS had a resto split and the Bomber a prot split.
- The other 2 heroes were an ST protect rit (ST, Shelter, Union, Displacement, Dulled Weapon, Armor of Unfeeling, Signet of Creation, Boon of Creation) and a rather strange n/rt(Consume soul, Pain, Shadowsong, Anguish, Signet of lost Souls, Spirit Light, Protective was Koalai). His attributes were set to SR 8+1+1, 12 Communing and 10 Resto.

I flagged my ST rit a bit back and sometimes i left the last creature of a wave alive for 20 seconds and flagged all my heroes back so they could regen. I disabled consume soul and only micro’d Strength of Honor.

I tried to lure the keeper away with a fury titan but me being inexperienced this failed ofcourse. Surprisingly he didn't die. It went quite well but I had no ideas how much waves I already defeated. Suddenly appeared on my screen: The door to mallyx is now open or something like that, I don’t remember the sentence exactly.

I disabled all enchantments/hexes and the ST Rit made mallyx a laugh. My n/rt destroyed his spirits and we pwnd mallyx quite fast with a bunch of spirits, RoJ, Ancestor’s rage, and me auto-attacking. With 3 copies of Leech Signet and Cry of Frustation my heroes interrupted almost al his spells to make the fight even easier.

Conclusion: Mallyx is a baby and 7 heroes are just pewpew^^
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Old Mar 13, 2011, 12:06 PM // 12:06   #74
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Originally Posted by Damn Rock Gin View Post
Could someone please post the actual build codes used, so that I can set up my heroes exactly the same way? Also is there any other advise that you could give to help someone that has never done DOA before?
What type of hero Micro-Management is needed?
I am anxious to set up my heroes to give this a try in the very near future.
The best Tipp i can give you:
Dont play any metashit you havent made.
Get your tipps from forums and then go ahead and start making your own builds, cuz then you can optimize them on the way you are playing the game.
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Old Mar 13, 2011, 01:40 PM // 13:40   #75
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Originally Posted by Jeydra View Post
but for now can I ask this: aga, Relyk, Life Bringing, EFGJack, etc, can you guys stop using Assassins and Warriors and use some caster profession without Save Yourselves?!?!
Not a caster profession, but no SY. :> Now I only need to get past 3rd & 4th room and then it's piece of pie from there

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Old Mar 13, 2011, 02:29 PM // 14:29   #76
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Originally Posted by Jeydra View Post
I'd say congratulations to everyone involved, but for now can I ask this: aga, Relyk, Life Bringing, EFGJack, etc, can you guys stop using Assassins and Warriors and use some caster profession without Save Yourselves?!?!
I tried some DoA on my mes a few days ago...really wasn't very successful. I did only try 1 setup though, maybe i'll try some new builds. I just find that when I play a caster my heroes act even dumber and there just doesn't seem to be any damage. Maybe monk or ele would be better, but I don't play on my ele anymore, since I hate the way it looks .
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Old Mar 13, 2011, 09:26 PM // 21:26   #77
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I just came back to game after the heroes update, just finished FoW,here's the screen :



Cheers.
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Old Mar 13, 2011, 09:36 PM // 21:36   #78
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Did ToPK in NM yesterday!

Bask in the glow of my elititude.
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Old Mar 13, 2011, 09:47 PM // 21:47   #79
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This is what happens when I don't restict myself (it's one of the hardest places to go in HM, why restrict myself to using no cons?). As said before in this thread, mesmer are pretty damn good.
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Old Mar 14, 2011, 12:05 AM // 00:05   #80
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Originally Posted by Lethal Primate View Post
why restrict myself to using no cons?
Some people like the challenge? Cons make everything pointlessly easy, why waste 16k+ doing something slightly faster?

If you want everything to be quick and easy then do SC's.
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